Unjammed 4.0 Agenda
July 17-21
1. Welcome to Unjammed 4.0
Purpose
This workshop will introduce you to the conference and your new Chromebook.
Objective
Participants will learn about their new Chromebook.Resources
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2. Blended Learning
This workshop will support you in defining your vision of blended learning.
Objective
Participants will create and understand what it means to contribute to the development, communication and implementation of a shared blended learning vision.Product
A blended learning vision hexagon posted on our post-it board.
Resources:
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3. Engaging Reluctant Learners
This workshop will allow us to create a shared vocabulary around scholar engagement.
Objectives
Participants will:
- identify the levels of engagement and establish shared knowledge.
- consider levels of engagement in juvenile justice classrooms.
- exemplify design qualities.
Product
A graph that showcases levels of engagement in your classroom.
Resources
- Presentation
- Design Qualities : from the Schlechty Center
- Charting Our Classrooms
- Visit: http://nces.ed.gov/nceskids/createagraph/
- Click Pie Chart
- Click the Data tab
- Input your first name and last initial for the Graph Title
- Name the Item Labels (slices) and choose colors as follows:
Slice 2: Strategic Compliance (Blue)
Slice 3: Ritual Compliance (Yellow)
Slice 4: Retreatism (Orange)
Slice 5: Rebellion (Red)
- Click Preview to check out your graph!
- Click Print/Save and download your graph onto your desktop as a JPG file
- Open the following Padlet: Charting Classrooms!
- Drag and Drop your Pie Chart into the Padlet.
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4. Demo Classroom
Purpose
This workshop will showcase what a blended classroom could look like in a JJ facility.
Objectives
Participants will:
- participate in a short lesson
- reflect on some of the elements of blended learning
Resources:
Hook/Attention Getter: Write "The quick brown fox jumps over the lazy dog." in cursive and turn it in.
Direct Instruction: Click here for the Word Wall Padlet.
Making Predictions:
Click here to take the poll.
Independent Practice:
Read the selection that has been handed out to you.
Guided Practice:
Click here to see the results of the poll.
Wrap Up:
Take your two voting stickers and vote for the two best cursive examples on the wall. Winners will get a prize!
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5. Digital Tools
Purpose
This workshop will expose you to the blended digital tools used during the Unjammed Fellowship year.
Objective
Participants will build a web resource toolkit.
Resources
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6. Digital Citizenship Recognition Program
This workshop will provide you with a framework to complete the digital citizenship recognition program.
Objective
Participants will complete five of the six steps digital citizenship recognition program.Products
- A certificate of completion for the digital citizenship basic course
- A tech-rich lesson plan.
- A presentation about digital citizenship.
Resources
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7. Communication Tools
Purpose
This workshop will expose you to multiple communication tools that will be used during the Unjammed Fellowship year.
Objectives
Participants will:
- create accounts for Twitter, Slack, and participate in small group hangouts.
- develop a communication strategy that will ensure they are active in the Slack, Google Hangouts, Twitter chats.
Product
A completed Communication Scavenger Hunt checklist.
Resources:
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8. Code Combat
This workshop will highlight the Code Combat program and the basics for the CEEAS Code Combat coding initiative.
Objective
Participants will create an account and complete some basic Code Combat activities.
Resources:
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9. Academic Bowl
This workshop will highlight the Academic Bowl program and the basics for the CEEAS Academic Bowl initiative. *Coming this January 2018
Objective
Participants will participate in an Academic Bowl competition and win trophies.
Resources:
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10. Cultivating Instructional Design
This workshop will support you in designing effective instruction for a unique group of learners.
Objective
Participants will:
- identify Design Qualities inherent in lesson plans through self-evaluation.
- redesign lesson plans in response to a group of learners.
Product
A redesigned lesson plan.
Resources
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12. Classroom Management
Purpose
This workshop will support you on the road to setting up a blended classroom.
Objective
Participants will develop strategies that will help them manage a blended classroom.
- PBDS
- Aligning RUP/DC
- Incentives
Resources:
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13. SAMR
This workshop will introduce SAMR model.
Objective
Product
A personalized SAMR model.
Resources:
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14. Hour of Code
Purpose
This workshop will highlight the Hour of Code project.
Objective
Participants will use the explore the Hour of Code user guide and experience online and offline Hour of Code activities.
Product
Complete an Hour of Code Activity.
Resources:
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15. Twitter Chat
This workshop will focus on participating in a LIVE Twitter Chat.
Objective
Participants will engage in a Twitter Chat.Product
Twitter Chat transcript
Resources
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16. Achievement Data/School Climate Survey/Teacher Survey
This workshop will focus on identifying the climate and needs that will have to be addressed for school year.
Objectives
State Teams will:
- Discuss Achievement Data
- School Climate Surveys
- Teacher Surveys and Outcomes
Resources
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17. Formative Assessment and Engagement Tool
This workshop will introduce a walk-thru tool for the blended learning classroom.
Objective
Participants will be introduced to the walk-thru tool and calibrate on school vision.
Resources
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18. Hopes and Fears
This workshop will facilitate open dialogue between teachers and administrators about hopes and fears of Unjammed.
Objective
It’s all about working through those FEARS, working together to knock them out--and staying strong and making the HOPES and DREAMS come true!.
Resources
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19. Year at a Glance
Year @ a Glance/RUP
Purpose
This workshop will focus on goals for Unjammed State Teams for school year.
Objectives
State Teams will:
- will outline how they plan to deliver a digital citizenship course to students and develop a plan to apply for digital citizenship teacher certification.
- will understand and construct classroom policy, procedures, expectations and a student-friendly Responsible Use Policy.
- be able to clearly articulate the expectations of the Unjammed 4.0 school year.
Resources
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20. Makerspace Rotation
This workshop will focus on introducing participants to the Makerspace tools.
Objectives
State Teams will:
- will play with six different Makerspace tools.
- will pick a pack that they want to incorporate into their school.
- be able to clearly articulate the tools they want to integrate and why.
Click here to place your Makerspace order.
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21. Cardboard Challenage
Purpose:
This workshop will introduce you to the Cardboard Project.
Objective:
Participants will experience the Cardboard Project in preparation for teaching and hosting it.
Resources:
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22. State Pitch
This workshop will focus on state teams developing a unified vision for Blended Learning, identifying key barrier(s), and mapping out plan to address them with agency decision-makers.
Objective
Product
A presentation slide that provides an outline of their state pitch. A timeline that showcases the implementation plan of each state.
Resources: